I would gladly trade luxuries 4:1 if the game would let me, or if I was allowed to build up my cities then caravans would bring my rivals a lot of money. Civ V's difficulty is stupid because it penalizes me to the point where the AIs are worse off for it. The AI in Civ V is whiny, petty, stupid, terrible at placing cities, sucks at war, goes from hostile to friendly to hostile again in fifteen turns, doesn't trade luxuries at all if they dislike you, doesn't warm up to you when you shower them with gifts, either has 1000 gold and 100 gpt or 0 gold and -20 gpt, it goes on and on. It used to be you could make a few friends. It's lame and predictable to have the AI hate you nonstop. In V a lone civ utterly steam rolls its neighbor, then lone civ is evil pariah and everyone else declares war on it. In Civ IV religion made strong alliances from early on, which lead to a game full of conflicts with multiple people on either side. ![]() Shaka dislikes warmongers, does he now? What has Civ become. I feel like from the time declared war on my neighbor I was locked into conquering the whole world. The part where I fight armies is a cakewalk (Prince difficulty) but the part where I transition to an efficient, solvent, happy nation seems insurmountable. Pushing through these insane penalties to be a conqueror is painful. In my second game of BNW I'm the warful Germans and boy does everyone hate me. In Civ IV I would fall behind in tech, my borders would be harassed by the neighbors who coveted my lands and I would be the pariah for not going with the mainstream religion and making friends. So the lesson was, build a big army and line them around your borders, don't get involved with the outside world, just build four cities and get fat. Well, I broke the game wide open: I pretty much had a golden age that lasted from 1000 BC to 2020 I had 150 happiness which trickled down into every other system in one way or another I had forty delegates but ultimately won a culture victory. I decided to devote the game to solving the problem of happiness. In my first game of BNW I was the Persians on Prince difficulty. For example, what kind of goddamn message are they sending when the penalize your science for being a bigger civ? This not something representative in the real world, nor does it make sense in the game's own rules (higher population = more science but another city makes you stupider?) I feel totally ignorant about the game's nuances and what the developers were thinking about the moment-to-moment gameplay when they thought this was fun. Rivers don't give +1 gold anymore, is nothing sacred ?Ĭiv V is inscrutable to me. I just picked up Brave New World and it seems like Firaxis has continued to change how Civilization works at every turn. After a few years and a couple of expansions I think the game is much better, and for something I supposedly don't like that much I have over a hundred hours in Civ V. 9/10.As a life-long fan of the series, basically every strategy I used in the previous games came with heavy penalties in V ( :( ). Verdict : At first I wasn't planning on giving this high a rating, but after rethinking everything about Civilization V, it genuinely is the best game of it's kind, and only has some minor issues. Also sometimes the npc's are straight up stupid, they can decide to start a war and then they attack you with like 3 troops, this is expected in such an advanced game, but still it can ruin the fun sometimes. The game still has some issues i feel the need to address, i don't feel like different leaders play very different, the bonuses you get are quite minor and don't actually change the gameplay most of the time, and some leaders are just better then others by a long shot, so if you only play to win, you'll stick to few super good ones. It's amazing how a game from 2010 could still be this amazing. Games are super customisable, you can choose the speed, the other players, the map, the amount of players and much more, you can create a game exactly how you want it. The difficulty settings in this game are amazing too, there's a setting for everyone, the easiest difficulty is so easy a 4 year old could beat it, and the hardest difficulty is as it says, only for the best. You have to make lots and lots of choices, and if you aren't smart about them, chances are you'll lose. The game starts super simple, and gradually gets more advanced the longer the game has been going on. Each leader has a preferred victory, be it domination, culture, science or diplomacy, all are a fun way to win and all work differently. ![]() The overall concept of the game is an amazing feat already, choosing a world leader, which all have other bonuses, and then winning in one of the four ways.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |